← Play Singaporean Bridge
Changelog
What’s new on floatingbridge.xyz — game updates, new features, and improvements.
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June 2026
SEO & Content Expansion — June 11
- New: Bridge Glossary — 60+ bridge terms explained in plain language, including Floating Bridge-specific terminology like “called card” and “floating partnership.”
- New: Live Statistics page — Real-time stats showing total games played, active players, rooms created, and games by mode.
- New: FAQ pages — Dedicated FAQ pages for Floating Bridge, Big Two, Singapore Mahjong, and Hong Kong Mahjong.
- SEO improvements — Added outbound authority links (Wikipedia, World Bridge Federation, ACBL),
og:type=game on homepage, og:type=article on content pages.
- Sitemap expanded from 16 to 18+ URLs with new content pages.
SEO Blog Articles — June 10
Infrastructure Fixes — June 10
- Increased Cloud Run
min-instances from 0 to 1 — eliminates cold-start timeouts.
- Fixed
Cross-Origin-Resource-Policy header from same-origin to cross-origin for Google Search Console compatibility.
- Added
sitemap-v2.xml for GSC cache-busting.
Strategy Guides — June 7
- New: Floating Bridge Strategy Guide — hand evaluation, bidding tactics, partner calling, secret partner deduction, trump management, and defensive play.
- New: Big Two Strategy Guide — hand evaluation, singles vs pairs vs five-card combos, the 2 of Spades, when to break combos, endgame tactics.
- New: Card Games for Seniors — how playing cards fights loneliness, void deck culture, going digital without losing the social element.
- FAQ structured data (JSON-LD) added to all strategy and blog pages for Google rich snippets.
May 2026
Mahjong Launch — May 2026
- Singapore Mahjong (SG style) with Tai scoring system.
- Hong Kong Mahjong (HK style) with Faan scoring system.
- 5 AI difficulty levels for Mahjong — from beginner (random discards) to tournament-level (shanten calculation, tile efficiency, defensive play, score-differential strategy).
- Interactive Mahjong Tutorial — 12-step guided mock game teaching drawing, discarding, claiming, and winning.
- Animal tiles, flower/season tiles, and Bao penalty support for SG rules.
Big Two Launch — May 2026
- Big Two (Dai Di / 大老二) with full combo support: singles, pairs, triples, straights, flushes, full houses, four-of-a-kind, straight flushes.
- 5 AI difficulty levels — from random play to backward exit planning, pump plays, and opponent modeling.
- Card tracking system for advanced players.
Core Features — May 2026
- Real-time multiplayer via HTTP long-polling (no WebSocket dependency).
- Room codes for playing with friends (6-letter codes, shareable via WhatsApp/Telegram).
- Social invite links with Open Graph previews.
- Emoji reactions during gameplay.
- Win/loss celebrations and animations.
- PWA support (installable, offline-capable).
- Admin dashboard with live metrics.
- GCS state persistence for room recovery.
Earlier Updates
Initial Launch — April 2026
- Floating Bridge (Singaporean Bridge) — the card game with floating partnerships and secret partners.
- Contract Bridge — traditional fixed-partnership bridge.
- 5 AI difficulty levels for Bridge — from random play to finesse logic, endgame analysis, and full partner inference.
- Interactive Bridge tutorial for new players.
- Deployed on Google Cloud Run (asia-southeast1).
- Mobile-first responsive design with large touch targets.
- No signup required — play instantly in your browser.
Built with ♥ in Singapore. Zero external dependencies — just Python stdlib and vanilla JS.
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